The "trigger" ability of the Gunblade should be something similar to the "Stike" enhancements you can put on weapons, something that activates on a successful hit, and deals a moderate amount of damage (maybe 1d6) that isn't multiplied on a critical hit, but instead of dealing Fire, Ice, or Electricity damage, it'd deal Force damage (since you're basically channeling the explosive force of small grenade into each strike). The two circular holes in the blade are not actually Materia slots, so there's no need to worry about filling them with anything.Īs for the Gunblade, I'd probably give it stats similar to a Bastard Sword, with one exception. I'd say 3d6 slashing (maybe even huge-size Greatsword damage, whatever that is), and 2d6 bludgeoning with maybe a -2 penalty to hit. I wouldn't have any issue applying the same rules to the axe musket or any other house ruled melee gun combos.ĭue to the utter size of the Buster Sword and that it's traditional use as a slashing weapon (Zack used it as a bludgeoning weapons, since he admitted he only hit with the flat side). But the rules there were if you hit with the melee weapon you could make a free attack with the gun at either flat footed or touch attack, I cant remember which off the top of my head. The higher damage made the combined weapons there more dangerous than they would be with pathfinder guns. Instead of firearms ignoring armor, they did better damage with higher crit rates. Same style of flintlock style weapons but with a different design principle. The same could work in the current rules with a large sized bastard sword.įor a gunblade the best rules I've seen for it is the combined weapon rules from the 3.5 version of the Iron Kingdoms. Was basically an exotic version of a greatsword with beefed up damage of 2D8. It was a gladiator weapon called a grand blade and had a more fancy name also. The closest thing I've seen for the buster sword is from the old arcanis setting. just beef it up and say the gun triggers on a successful hit. Another variant mixed in would be the enhancement crystal things from the 3.5 Magic Item Compendium.įor the Gunblade, you could do a variant of the pistol sword cane from Ultimate Combat. Materia contain magic they almost anyone can take advantage of. The Materia system for the most part is sorta a alternate rod. Seeing as how Cloud's attack power seems to increase depending on his emotional state I'd say a "Soldier" is pretty much a Titan Mauler Barbarian. It could also be alchemist style loads in the cylinder that when the trigger is pulled are jet spray syphoned into a gutter that instantly coats the blade?Īre maybe I should just throw my hands up and say it's magical. So, maybe not Alkenstar? But they seem to be the only group of people that would even conceive of such a thing. For the Buster Sword I would go with an Amiri style large greatsword, but how should it include slots for Materia? That opens up a huge can of worms am I right? I had a player once ask me if they could have materia and I said, "Buddy, if you can design a materia system that we can agree on, you've got my permission." Maybe the Buster Sword (sans materia) is used in numeria by barbarians hammering together scrap starship metals?įor the Gunblade we definitely have to go to Alkenstar, but thinking about the mechanics of the gunblade, it doesn't actually shoot anything, it merely powers up the blade.
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